The Legend of JS
Explore a small pixel kingdom, slash slimes and step into a dungeon.
Desktop recommended — this build is played with a keyboard.
About this build
The Legend of JS is a 2D top-down action adventure. Setting: pixel kingdom. Style: 16-bit pixel art. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- top-down action adventure
- SETTING
- pixel kingdom
- STYLE
- 16-bit pixel art
- PLAYERS
- single player
- INPUT
- keyboard
- LICENCE
- MIT
Why it's on the shelf
A top-down pixel adventure with hearts, slimes and a dungeon, built in Kaboom. It fills the adventure/RPG gap and is a good example of a small world that still rewards exploration.
How to play
Arrows to move, Space to swing sword, Enter to start. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- sword combat
- top-down exploration
- heart health
- dungeon
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This build is adapted from https://github.com/JSLegendDev/Zelda-like-Kaboomjs, made by JSLegendDev and released under the MIT licence. The licence text ships inside the build folder.
adapted from JSLegendDev (MIT)
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.