Invaderz
Space Invaders where the swarm evolves a new strategy every generation.
Desktop recommended — this build is played with a keyboard.
About this build
Invaderz is a 2D invader shooter. Setting: space. Style: pixel arcade. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- invader shooter
- SETTING
- space
- STYLE
- pixel arcade
- PLAYERS
- single player
- INPUT
- keyboard
- LICENCE
- MIT
Why it's on the shelf
Space Invaders with a genetic twist: each generation adapts its formation. It earns a slot because the evolution is visible in play, not just in a README, and the arcade-cabinet framing makes the small canvas feel deliberate.
How to play
← → move · Space fire · or hold a screen side · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- genetic enemy AI
- cover destruction
- wave progression
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This build is adapted from https://github.com/victorqribeiro/invaderz, made by Victor Ribeiro and released under the MIT licence. The licence text ships inside the build folder.
Invaderz by Victor Ribeiro
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.