Planet Smash
Ram smaller planets to add their mass to yours, then steer clear of the larger bodies that would swallow you whole.
About this build
Planet Smash is a 2D arcade growth game. Setting: cold neon starfield. Style: neon orbital arcade. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- arcade growth game
- SETTING
- cold neon starfield
- STYLE
- neon orbital arcade
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
The loop is simple: drift through a cold starfield, crash into anything smaller, and take its mass. Growth is the twist, since you start as debris and end as the biggest thing on screen, and the threat list reverses as you climb. Cyan and coral neon outline every orbital ring so size reads at a glance. Suits players who like short runs with a clear risk curve.
How to play
WASD/arrows or drag to move · hold to charge. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- ram smaller planets
- absorb mass to grow
- evade bigger bodies
- choose upgrades
- survive rising waves
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.