Orbit Worm
Steer a growing worm around a cold starfield, eating pickups to speed up before your own tail cuts the run short.
About this build
Orbit Worm is a 2D arcade snake. Setting: orbital ring starfield. Style: neon wireframe minimal. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- arcade snake
- SETTING
- orbital ring starfield
- STYLE
- neon wireframe minimal
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
On the shelf for its steady escalation: every few pickups the worm moves faster across an 8x15 board of cyan and coral neon. Edges wrap, so the left wall delivers you to the right, and that loop is where mistakes happen, mostly against your own body. Orbital rings and starfields do the visual work. Suits short sessions and players who like pressure building quietly.
How to play
Arrows / WASD or swipe to turn · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- eat to grow
- wrap around edges
- speed up per pickup
- pause anytime
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.