Harpoon
Line up the throw through deep teal water and let go before the target slips past.
Desktop recommended — this build is played with a keyboard.
About this build
Harpoon is a 2D aim arcade. Setting: deep ocean water. Style: bioluminescent teal. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- aim arcade
- SETTING
- deep ocean water
- STYLE
- bioluminescent teal
- PLAYERS
- 1 player
- INPUT
- mouse or tap
- LICENCE
- Original build
Why it's on the shelf
Aim-and-fire in short rounds: the harpoon travels on a fixed arc, so timing and angle decide whether you connect. The ocean theme carries the tension, with bioluminescent mint cutting through dark water and coral accents marking the range. Each shot resolves in a second or two, which keeps the loop tight for players who want precision over reflexes.
How to play
Mouse or drag to aim · click or tap to fire. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- aim the harpoon
- time the release
- track the target
- score the hit
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.