Salami Saw
The saw arm swings across the counter, and you tap only when the blade crosses the mark.
About this build
Salami Saw is a 2D saw timing arcade. Setting: rooftop deli counter. Style: neon-lit flat pixel. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- saw timing arcade
- SETTING
- rooftop deli counter
- STYLE
- neon-lit flat pixel
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Salami mode puts the precision in the cut rather than the pile: the arm never stops, so the read is the whole game. Clean hits hold a combo; a miss costs a life instead of a streak. Rooftop concrete, sodium orange light and steel blue window grids frame the counter without clutter. Suits players who want a tight window and a fast reset.
How to play
Space or tap to cut. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- read the blade arc
- tap inside the window
- chain clean cuts
- survive missed swings
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.