Air Bubble
Tap to push your bubble upward through deep teal gates; gravity keeps pulling, and one clipped coral edge ends it.
About this build
Air Bubble is a 2D ocean arcade. Setting: deep teal water. Style: bioluminescent minimal. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- ocean arcade
- SETTING
- deep teal water
- STYLE
- bioluminescent minimal
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Bioluminescent mint makes gap edges legible in dark water, which is the point: the mechanic is anticipation, not reaction. Gravity is continuous and the impulse is fixed, so every tap is spent. Coins sit inside some passages. The soft variant gives a wider margin. Suits players who want a calm-looking game with a strict rule.
How to play
Space / click or tap to flap · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- tap to rise
- hold the line
- pass through gaps
- pause with P
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.