Tower of Time
A tower defence game where rewinding time is the last line of defence.
Desktop recommended — this build is played with a keyboard.
About this build
Tower of Time is a 2D tower defense. Setting: space station. Style: pixel art. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- tower defense
- SETTING
- space station
- STYLE
- pixel art
- PLAYERS
- single player
- INPUT
- keyboard
- LICENCE
- MIT
Why it's on the shelf
A tower defence game built around one unusual verb: rewind. The pixel space-station setting and short waves make the mechanic legible, and the build is a good example of a jam-scale strategy game with a real ending.
How to play
Arrow keys to move, Space to act, Backspace to rewind time. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- tower building
- wave defense
- energy management
- time rewind
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This build is adapted from https://github.com/maciej-trebacz/tower-of-time-game, made by Maciej Trębacz and released under the MIT licence. The licence text ships inside the build folder.
Tower of Time by Maciej Trębacz
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.