Sugar Swap
Pastel tiles, sixty seconds, and a combo counter that rewards clearing fast rather than clearing carefully.
About this build
Sugar Swap is a 2D timed match-3. Setting: pastel candy counter. Style: glossy pastel flat. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- timed match-3
- SETTING
- pastel candy counter
- STYLE
- glossy pastel flat
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Swap two adjacent sweets, match three or more, and the board refills; strings of clears inside one cascade raise the multiplier and drag your score up with it. Sugar pink, mint and caramel do the visual work, with sprinkles marking tiles apart at a glance. Suits anyone who wants a one-minute match-3 that asks for speed over planning and forgives a messy board.
How to play
Click or tap two adjacent tiles · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- swap two adjacent tiles
- match three or more
- raise the combo multiplier
- race a sixty-second clock
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.