Sticky Sphere
Roll a sticky candy ball across pastel sugar, sticking to smaller sweets until the sweets bigger than you turn hostile.
About this build
Sticky Sphere is a 2D arcade grower. Setting: pastel candy world. Style: soft pastel flat. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- arcade grower
- SETTING
- pastel candy world
- STYLE
- soft pastel flat
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
The loop is touch, stick, thicken: your sphere grows by contact, so the mode rewards steering straight at the next pickup. Everything larger than your current radius is a wall you learn to read early. Sugar pinks, mint stripes and caramel pools carry the palette, and sprinkles register as food without a label. Suits short sessions and players who like watching a radius climb.
How to play
WASD/arrows or drag to roll. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- roll into smaller sweets
- stick and absorb
- avoid larger objects
- grow your radius
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.