Stick Warrior
Two stick fighters close the distance with short strikes, and the first clean combo usually settles it.
About this build
Stick Warrior is a 2D stick combat. Setting: stone arch arena. Style: minimal line art. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- stick combat
- SETTING
- stone arch arena
- STYLE
- minimal line art
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
The twist is the stick mode: fighters are bare figures, so animation drops away and every guard, windup and swing reads in posture alone. Timing and spacing carry the duel across repeated bouts. Bronze, oak, parchment and heavy stone arches hold the arena behind them. It suits players who want to learn an opponent's rhythm and finish a fight inside a minute.
How to play
A/D to move · J/K to attack · L to block. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- close the gap
- block then strike
- chain short combos
- read the windup
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.