Overtime
Hold the floodlit turf by moving only, while piercing shots cut lines through the chasing pack and shards buy upgrades.
About this build
Overtime is a 2D arena survivor shooter. Setting: floodlit turf field. Style: chalk and floodlight. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- arena survivor shooter
- SETTING
- floodlit turf field
- STYLE
- chalk and floodlight
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
The shelf pick for a cleaner sort of swarm: no aiming, just footwork under chalk lines and scoreboard amber. Kills drop shards that raise fire rate, multishot, damage or heal you. Piercing shots are the twist, so tight clusters punish themselves. Team orange against floodlit green changes the mood from dread to a long scrimmage. Good for players who want pressure without horror.
How to play
WASD / arrows or drag to move · auto-fire · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- move to evade
- automatic shooting
- collect upgrade shards
- pierce through clustered enemies
- pause to regroup
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.