HexGL
A futuristic anti-gravity racer running in the browser with WebGL.
Desktop recommended — this build is played with a keyboard.
About this build
HexGL is a 3D anti-gravity racing. Setting: sci-fi race track. Style: sleek sci-fi. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- anti-gravity racing
- SETTING
- sci-fi race track
- STYLE
- sleek sci-fi
- PLAYERS
- single player
- INPUT
- keyboard
- LICENCE
- MIT
Why it's on the shelf
A 2013 WebGL racer that still communicates speed through camera, colour and track design. It needs a click to start and asks more of the GPU than the rest of the shelf, but it is the cleanest anti-gravity racing reference we have.
How to play
Up/Down to accelerate and brake, Left/Right to steer, A/Q and D/E for left and right airbrakes. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- lap racing
- airbrakes
- drifting
- speed management
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This build is adapted from https://github.com/BKcore/HexGL, made by Thibaut Despoulain and released under the MIT licence. The licence text ships inside the build folder.
HexGL by Thibaut Despoulain (BKcore)
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.