Chameleon
Move through leaf shadow, paint yourself to match the canopy, and slip past guardians before their cones find you.
About this build
Chameleon is a 2D stealth. Setting: jungle canopy. Style: dark leaf shadow. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- stealth
- SETTING
- jungle canopy
- STYLE
- dark leaf shadow
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Camo mode is the twist: camouflage holds while you stay still and breaks the moment you move, and noise plus your light radius give the rest away. Patrol timing sets the gap. Firefly gold draws each vision cone against dark canopy green, and leaf shadows read as real cover. Take the objective, then leave slower than you came. For players who prefer patience to reflexes.
How to play
WASD or arrows to move · Space or tap to paint. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- hold still to blend
- paint camouflage
- read vision cones
- grab the objective
- escape quiet
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.