Comparison
Rosebud AI, priced
without the fog
Rosebud is the closest thing to a default answer for “AI game maker” searches, and its pricing page is unusually explicit about what credits buy. The free plan is genuinely usable for a first build, while the paid ladder separates private projects, commercial rights, code download and Windows export into different steps. If your plan is to iterate on one idea until it feels right, a credit-metered editor is the natural shape.
Prompt-to-game generation inside a hosted editor. Each build or edit turn spends credits.
10,000 credits a week on the Free plan, no card. Create, play, remix and share.
Code download and a Windows build on Pro ($50) and above. Code tab from Indie Dev ($15).
Full commercial rights start at 10x Dev ($30). Rosebud takes no commission on your sales.
Plans on the page
What the pricing page lists
| Plan | Price | Credits | What changes |
|---|---|---|---|
| Newbie | $0 | 10,000 / week | Hosted games, remixing, basic assets |
| Indie Dev | $15 / mo | 100,000 / mo | Private projects, code tab |
| 10x Dev | $30 / mo | 300,000 / mo | Commercial rights, no Rosebud branding |
| Pro | $50 / mo | 1,000,000 / mo | Code download, Windows export |
| Scale | $100 / mo | 2,000,000 / mo | Auto-scaling hosting |
Source: www.rosebud.ai/pricing, read 15 Nov 2026. Prices and terms change; verify before buying.
Where it is strong
- A real free tier: you can finish a small game without paying.
- The editor exposes generated code on paid tiers, so the work is not a black box forever.
- Remixing is built into the community, which makes examples easy to find.
What to check first
- Credits are consumed per turn, so a long iteration session has a variable cost.
- Commercial rights and code export sit on different tiers ($30 and $50).
- Output depends on the model and the prompt; the same brief can produce a different game twice.
The other trade
The shelf sells the outcome, not the session
Choose Rosebud when the game does not exist yet and you are willing to pay per iteration. Choose the shelf when you want to see the exact build before you spend anything, and only pay once a specific game needs your name on it.
There is no meter running here. A sentence is matched against builds that already run, and you can play the winner before deciding anything. The price list is short because the work is short: $29 to put your name on one build, $199 to rebuild it around a new theme, $299 for something that is not on the shelf yet.
The honest limit is the shelf itself. It holds a fixed set of games, so a brief for a mechanic nobody built will return the nearest neighbour and say so. That is a worse answer than a generator can promise, and a better answer than a generator can guarantee.
Questions
Rosebud AI: the short answers
Is Rosebud AI free to try?
Yes. The public pricing page lists a Free plan with 10,000 credits per week and no credit card, which is enough to build and share a small game.
Can you export a Rosebud game?
Code download and a Windows build are listed on the Pro plan at $50 per month. The browser code tab starts lower, on Indie Dev at $15.
Do you own what you make in Rosebud?
Commercial rights are listed from 10x Dev at $30 per month. The pricing page says Rosebud takes no commission on games you sell.
Claims about Rosebud AI are limited to what its public pricing page states. We do not describe features that require an account to inspect.